1-2-3 Come Exercise Your Brain, and Play Some Apple Games With Me!
Yesterday I shared "Apples on a Roll" to help reinforce numbers and math skills. Today I have 2 more freebies: an apple maze and an apple word find. I designed several mazes according to skill level, from super simple for PK kiddo's, to difficult for older students, or something to challenge "early finishers" with.
I enjoy designing mazes and word finds, within a themed object, like the apple. These are quick and easy table top activities, or something to plug in, for those students who manage to get everything done in a short amount of time, and are forever asking: "What can I do now?" Mazes are great practice for spatial awareness, and higher-level thinking with logic, plus a wonderful fine motor skill, as children navigate from beginning to end.
Click on the link to view/download the Apple Mazes.
For more "a-maze-ing" fun, click on the link to view a plethora of online mazes; suitable for a computer-center activity.
My students also enjoyed word finds. I made them for every unit, as they are a quick and easy way to reinforce letter recognition and spelling. Kids love them and they are an excellent way to review the vocabulary that you want to build for that particular theme.
For our apple unit, we started by labeling the parts of an apple; these provided our new vocabulary words, which went up on our word wall. Searching for them in a word find was a fun way to reinforce them. Click on the link to view/download the Apple Labeling "craftivity".
There are zillions of word finds available online, as well as a nice selection of word find generators. I used to create my own word finds, by typing in all of the words first, and then filling them in with letters before and after. This was pretty time consuming, so I switched to using a generator to make an "instant" word find. Simply type in a list of words, and then click submit.
A downfall of most of the automatic programs, is that they create only using CAPITAL letters. This is not how teachers want students to search for a word, that they have learned to spell appropriately. This also proves near impossible for little ones who are just learning how to match upper to lowercase letters. A-Z Teacher's Stuff is my favorite program. It offers both upper and lowercase options, shapes, fonts and spatial find options. In my apple word find, I have included Johnny Appleseed. I have not found a program that allows me to do both upper and lowercase in the same word find, so I use the result as a "teachable moment" by asking students: "What's wrong with johnny appleseed's name?" Looking for: "It should be capitalized." Click on the link to view/download the Apple Word Find.
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"The art of teaching is the art of assisting discovery." -Mark Van Doren
1-2-3 Come Play An Apple Game With Me!
When I design a game for my kiddo's, I try to involve a variety of standards, so that I'm really making great use of time. Using dice to play games, helps students subitize (pretty soon they are able to recognize that 5 spots = the number five, without having to count the dots).
Besides subitizing, Apples On A Roll helps students with number recognition, putting together a puzzle, 1-to-1 correspondence, basic life skills of getting along with others, and waiting your turn etc. By running off the apples on red, yellow and green construction paper, you can also review that science fact.
Print off the apple template on white construction paper, laminiate and trim; and then print out the apple "puzzle pieces" on the various colors, laminate and cut the individual numbered pieces. I keep each puzzle in a separate Baggie, and then put all of the smaller Baggies into one large one.
Children choose a partner and take turns rolling the dice. Whatever number they land on, they put that piece on their apple puzzle template. The first one to complete their apple, or the one with the most pieces on their apple when the timer rings, is the winner.
If you'd like to throw in some addition practice, add black lines to make 6 more "slices". Write in numbers 7-12. Children now use a pair of dice and add numbers together, placing the higher numbered puzzle pieces on their apple.
Click on the link to view/download the Apple Puzzle Game.
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I blog every day, so I hope you can pop back tomorrow for more apple freebies.
"The future belongs to those who believe in the bearty of their dreams." -Eleanor Roosevelt
1-2-3 Come Make Some 10 Frames With Me
Thinking about numbers using frames of 10, can be a helpful and easy way for students to learn basic number facts. A 10 frame is a simple graphic tool that allows people to “see” numbers. They will help your students with number sense, place value, patterns and relationships, as well as subitizing.
While researching 10 frames, I found a wonderful 10 frame game your students can play. There's no reading involved, a voice tells you what to do. The four games that can be played with their applet, help to develop counting and addition skills. Children can independently play: How Many, Build, Fill and Add. Click on the above link to hop on over.
I also took a look at YouTube to see if I could find some quick explanations. There's a Ten Frame 4-minute video that does a nice job. Click on the link to pop over. For a 1 minute 10-frame explanation click on that link.
Since I planned all of my teaching around various themes each month, I decided to make 10 Frames featuring the most popular ones I could think of. Working on the same procedures can get a bit boring, but if you switch things up with different 10 frame templates, students will get excited to continue practicing skills.
There are a lot of ways to use these 10 frames. They certainly enhance number sense. They also help students subitize:recognize at a glance, domino and dice patterns without having to count the dots.
Besides the obvious uses, I've also made a set of numbers, number words, and math symbols ( plus, minus, equals, greater and less than) so students can make equations and play a variety of other games. i.e. Match the 10 frame to the number card, or number word, to play a Memory Match game, or play "I Have; Who Has?"
To practice subitizing, use them as flashcards to see who can call out the correct number first. They are also nice in a math center, using manipulatives and dry erase markers to fill them in. To make manipulatives to add to the 10 frames, simply run off extra pages of the 10-filled 10 frame and cut them into squares.
I'm in the process of making some for each month, and started with September. I just finished apple 10 frames, owl 10 frames and pirate 10 frames. Click on the links to zip on over to download these freebies. I also have pumpkins, leaves, scarecrows, frogs, stars, bats, spiders, dinosaurs and bees in the works, to round out fall, before I begin ones for winter. If there is a theme that you'd like 10 frames for, shoot me an e-mail and I'll add it to my list, and let you know when I've completed it. email@example.com
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"My mother said I must always be intolerant of ignorance, but understanding of illiteracy, because some people, unable to go to school, were more educated and more intelligent than some college professors." -Maya Angelou
1-2-3 Come Stack Apples With Me!
I like to combine a variety of skills and standards into one lesson, that way I'm covering quite a bit in a short amount of time. The "Apples Up on Top" Name Activity involves math, reading, science and writing, plus completed projects make an adorable back-to-school bulletin board!
For example, if you run off the apple printable on yellow, red and green construction paper, students can learn the science fact, that apples can be 3 different colors. You can also teach students an ABCABC pattern. I've included a graphing extension to cover that concept as well.
Click on the link to view/download the Apples Up On Top Name Activity.
To further reinforce lessons, whenever I read a story, some sort of activity followed. Dr. Seuss' (Theo. LeSieg's) book, Apples Up On Top is a wonderful first week of school book, as we are in full swing studying apples. After reading the story, ask your students who the main animal characters are. Run off the template that is appropriate for you, and have students choose one to color.
Print off the apples of your choice (plain red, numbered red, plain black & white, numbered black & white) for your students to (color), copy and glue "up on top" of their animal. When everyone is done, count to 10 forwards as well as backwards. There's also a graphing extension to see how many students chose a specific animal.
The printable can also be used as a dice game for older students. They choose a partner and take turns rolling first one die, for numbers 1-6, and then add a second die, enabling them to roll numbers 7-10, when they add the 2 together.
I've included numbered strips for this game. The numbered strips are also good for preschoolers who are not able to sequence yet. This is great 1-to-1 correspondence for them.
Click on the link to view/download the Apples Up On Top With Animals Activity.
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"You give but little when you give of your possessions. It is when you give of yourself that you truly give." -Kahlil Gibran