1-2-3 Go Places With Me!
This Seuss-hat bucket, provides 2 different March, writing prompt "craftivities," perfect go-alongs with Seuss's Oh The Places You'll Go book.
On the large bucket, students think of 5 places they want to go. They write the place, followed by what they want to see there, or what they want to do there.
On the small bucket, students think of all of the things they'd like to do.
This can be for the month, year, in 5, 10, 20 years, or a "bucket list" of all they want to do before they die. They include this time commitment on their hat.
Students can color their large bucket to look like an upside-down Seuss hat, or color the stripes the color scheme of the story: pink, powder blue, purple, light green, orange and yellow.
Completed projects make sweet bulletin boards for March is Reading Month or Dr. Seuss. Click on the link to view/download My Bucket List Seuss Writing Prompt Craftivities
Seuss Hat Candy Bar Wrappers:
If you're looking for a Seuss treat to give you students, I designed 4 different, Seuss sayings, candy bar wrappers.
You can print them in color or in black and white. They fit a Hershey candy bar.
I made them this size so that you could slip in any other smaller size candy bars, a stick of gum, lollipop, packet of M&M's/Skittles etc.
If you don't want to tuck in a treat, then use the printed half as a bookmark.
These make a sweet surprise left on your students' desks, or use as a reading incentive or reward for March is Reading Month.
Click on the link to view/download the Seuss Hat Candy Wrappers.
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"To teach, is to learn twice over." -Joseph Joubert
1-2-3 Come Tell Time With The Lorax And Me!
I think the Truffula trees are really cute. When I was paging through the book, The Lorax, I loved all of the pastel colors. What a pretty place to visit.
The trunks seemed to be a great vehicle for digital time, so I decided to design a telling time game, with a Lorax clock, that would be nice practice for telling time to the hour. There are 2 different games in the It's Truffula Time packet.
In the first game, students play in groups of 2-4, taking turns spinning the Lorax clock. Whatever analog time they land on, they trace the digital time on their Truffula tree trunk.
Students can also use the Lorax spinner clock, to write numbers on their mini-clock recording sheet. For this game, they can substitute dice for a spinner, rolling first 1 die for clock times 1-6.
After they have filled in all of those times, students then roll 2 dice, and add them together, to get the times greater than 6.
If you want students to practice more analog time, simply add a small paperclip with the larger one, to make hands on the clock. After students have recorded their number, they show that time on the Lorax clock.
Students can use your sample clocks that you've made for the game, or if you have time, allow students to make their own clocks. It's a great way to whole-group assess.
You can run the Trufulla tree tops on copy paper and have students color, cut and glue their tree top to their digital answer sheet, or to expedite things, and add a bit more pizzazz, you can run the master off on yellow, turquoise and pink construction paper.
Students choose a top and trim it. Click on the link to view/download the Lorax Truffula Telling Time packet.
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"...and you will succeed! Yes! You will indeed! (98 and 3/4 percent guaranteed.) -Dr. Seuss